Hiding an Application from Windows


Also: Creating a System Tray Application

How do I keep an application from displaying a button on the Windows task bar and prevent users from using [Alt-Tab] to switch to it once it executes?


By convention, any application's window that has its extended window style bit set as a tool window (WS_EX_TOOLWINDOW) will be hidden from the task bar and will not be able to switched to. In Delphi, every form has a BorderStyle property of bsToolWindow, so you might think that all you have to do is set the borderstyle of the main form of the application to bsToolWindow, and you'll be able to hide the application from the task bar. Not really. The reason for this is because the main form of the application really isn't the main form of the application. Huh? Okay, I'll explain.

The application object that encapsulates all Delphi programs (TApplication) actually has a form of its own. It's totally transparent, so you can't really see it. This is the window we need to interact with in order to hide the application. So how do we do it? Well, if you remember what I said at the top of this tip, the Windows convention for "hiding" an application is to set its extended window style bit to WS_EX_TOOLWIN. And that's easily done with a little Windows API trickery. Yes, that's right, trickery. We trick the application into displaying as a tool window instead of an application window.

Specifically, what you have to do to accomplish this is to edit the project's source code. Here's a complete listing (it's actually pretty short):

program Project1;

uses
  Forms,
  Unit1 in 'Unit1.pas' {Form1},
  Windows;

{$R *.RES}

//Declare a var to retrieve current window information
var
  ExtendedStyle : Integer;

begin
  Application.Initialize;

  //Get the Extended Styles of the Application, by passing its
  //handle to GetWindowLong
  ExtendedStyle := GetWindowLong(Application.Handle, GWL_EXSTYLE);

  //Now, set the Extended Style by doing a bit masking operation.
  //OR in the WS_EX_TOOLWINDOW bit, and AND out the WS_EXAPPWINDOW bit
  //This effectively converts the application from an App Windows to a
  //Tool Window.
  SetWindowLong(Application.Handle, GWL_EXSTYLE, ExtendedStyle OR WS_EX_TOOLWINDOW
                                                 AND NOT WS_EX_APPWINDOW);
  Application.CreateForm(TForm1, Form1);
  Application.Run;
end.

The code above is pretty well-commented, so I won't go into a lot of detail. But notice that in code above, I've treated the application object like a window. It's legal to do that because the application object as I previously mentioned has its own window - it's just hidden. So by using a couple of functions to retrieve then set the window display properties, we can achieve the desired effect. GetWindowLong is the first function I used. It's a Windows API function that takes an application handle and a constant representing a bit offset stored in Windows that describes a particular window. For our purposes, we pass the GWL_EXSTYLE offset value to retrieve the extended window style information. Once we've got that, it's a simple matter of making a call to SetWindowLong to make the change to the application. SetWindowLong takes the application's handle, the information offset, and what you want to change at that offset. Once called, it changes the window appropriately. The net effect is that no button is displayed for the application on the task bar AND, you won't be able to [Alt-Tab] to the application. It's really hidden.

You should probably study the online documentation regarding the Get- and SetWindowLong Windows API functions to better familiarize yourself with the functions. You'll see that you can do a lot more with these functions than what I've just brushed over here.

Getting Some Use Out of All This...

When I originally started writing this article, I was going to leave it at hiding an application from Windows. But then I thought to myself, "What use is it?" The most obvious use of the technique is for creating system tray applications; that is, applications that add an icon to the system tray and are invoked from there as opposed to the task bar. For example, the Audio Control (the little loudspeaker at the bottom right of your screen) is a system tray application. So how do you create a system tray application? Easy. Just look at the code below:

{This sets up the application to be a system tray application.
 This is the main form for the application. It has a popup menu
 that will be used to display the main form, or close the application.

 And using the ShellAPI unit, we can then use a couple of calls to display
 the application's icon on the system tray, and make it respond to a
 right mouse click}
unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, 
  ShellAPI, ExtCtrls, Menus;

type
  TForm1 = class(TForm)
    PopupMenu1: TPopupMenu;
    ShowMainForm1: TMenuItem;
    N1: TMenuItem;
    ExitApplication1: TMenuItem;
    procedure FormCreate(Sender: TObject);
    procedure ShowMainForm1Click(Sender: TObject);
    procedure FormClose(Sender: TObject; var Action: TCloseAction);
    procedure ExitApplication1Click(Sender: TObject);
  private
    procedure WndProc(var Msg : TMessage); override;
  public
    IconNotifyData : TNotifyIconData;
  end;

var
  Form1: TForm1;

implementation

{$R *.DFM}

procedure TForm1.FormCreate(Sender: TObject);
begin
  //Set the border icons to have only a system menu. This will
  //leave just the close button.
  BorderIcons := [biSystemMenu];
  //Now set up the IconNotifyData structure so that it receives
  //the window messages sent to the application and displays
  //the application's tips
  with IconNotifyData do begin
    hIcon := Application.Icon.Handle;
    uCallbackMessage := WM_USER + 1;
    cbSize := sizeof(IconNotifyData);
    Wnd := Handle;
    uID := 100;
    uFlags := NIF_MESSAGE + NIF_ICON + NIF_TIP;
  end;
  //Copy the Application's Title into the tip for the icon
  StrPCopy(IconNotifyData.szTip, Application.Title);
  //Add the Icon to the system tray and use the
  //the structure and its values
  Shell_NotifyIcon(NIM_ADD, @IconNotifyData);
end;

procedure TForm1.WndProc(var Msg : TMessage);
var
  p : TPoint;
begin
  case Msg.Msg of
    WM_USER + 1:
    case Msg.lParam of
      WM_RBUTTONDOWN: begin
                        GetCursorPos(p);
                        PopupMenu1.Popup(p.x, p.y);
                      end;
    end;
  end;
  inherited;
end;


procedure TForm1.ShowMainForm1Click(Sender: TObject);
begin
  Form1.Show;
end;

procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
  Action := caNone;
  Form1.Hide;
end;

procedure TForm1.ExitApplication1Click(Sender: TObject);
begin
  Shell_NotifyIcon(NIM_DELETE, @IconNotifyData);
  Application.ProcessMessages;
  Application.Terminate;
end;

end.
 
Some have mentioned that this application demo works, but they want the main form of the application instead of having it pop up when the program starts. Well, it's easy to do - just one line of code that you have to insert before the Application.Run statement in your project's source. Here a sample project source listing:
program MyProject;

uses
  Forms,
  Main in 'Main.pas' {MainForm},
  HRData in 'HRData.pas' {dmHiRes: TDataModule},
  UTIL32 in '..\..\Lib\UTIL\Util32.pas',
  Unit1 in 'C:\Program Files\Borland\Delphi4\Projects\Unit1.pas' {Form1};

{$R *.RES}

begin
  Application.Initialize;
  Application.CreateForm(TMainForm, MainForm);
  Application.ShowMainForm := False;
  Application.Run;
end.

The Application object's ShowMainForm property determines whether or not a form will show at startup. The only condition of setting this property is that it has to be called before the Application.Run line. Other than that, no sweat.

There's really not much to this. Just study the code to see what's going on. But the important thing you should concentrate on is the Create method of the form and what is done to the IconNotifyData structure. This is a record structure declared in the ShellAPI unit that stores information for a tray icon. Notice the flags that were used: NIF_MESSAGE + NIF_ICON + NIF_TIP. These tell the icon to process application messages, use the application's icon and its tip, respectively. Once we've set up all that, then it's a simple matter of creating the window interaction stuff, like we'd normally do at design time. The tray icon doesn't come into play until runtime.

The other thing to look at is the override of the WndProc procedure. WndProc is short for Window Procedure. It intercepts all the messages sent to the window, and acts as the central message dispatcher. In that procedure, you can trap specific Windows messages by overriding the inherited procedure. In our case, we trap two things: the Msg field of the message sent to the application. If it was our custom message (WM_USER + 1) defined for the IconNotifyData variable, then we want to handle a right-click. All other messages sent to the application are handled in their normal fashion.

I realize that this was pretty quick and dirty, so I encourage you to play around with the code. Just keep in mind that you have to do two things, if you're going to create system tray application:

  1. You need to first create the "hiding" mechanism for the application. That was handled in the first part of this article
  2. Then, you need to create the interface so that you can interact with the application when its main for isn't being displayed. That was done in the second part.

Have fun!